Developers

Ever wondered what it takes to make content for leading flight sims?

Take a look behind-the-scenes below. 

Microsoft Flight Simulator

With the introduction of Microsoft Flight Simulator into the sim-space, we are honoured to partner with Microsoft on this unique journey!

FS Elite Optica Exclusive Q&A

Orbx EA-7 Edgley Optica

1. This is a truly unique aircraft with only a small number of real-world units in existence. What made you decide to want to bring the Edgley Optica to Microsoft Flight Simulator?

 

For us, it was a clear choice! We wanted our first aircraft to complement our existing Microsoft Flight Simulator product suite.
The expansive cockpit views and 8 hours flight time lets us really take in the wonders of the world with an amazing view.
The Optica is a simple aircraft to fly; from starting her up to shutting her down. We were looking for exactly this kind of aircraft for those who like to take in the details of the scenery.

 

2. The aircraft is fairly unique in that it has a 270 degree panoramic view with a bubble design cockpit. What’s the experience like flying the aircraft over cities and other sights in the simulator?

 

Simply put, stunning, especially in VR! The views of the Cities from up high or low, going over terrain, rivers and valleys are breathtaking and really gives you a sense of flying. She has a great height range so even in the mountains you can really take in the sights. On the airfields and airports you can really appreciate the attention to detail with the 270 degree panoramic and almost vertical views.

3. What lengths have you gone to to recreate the aircraft? Have you had experienced pilots provide insight or had any other input to create the aircraft as realistically as possible?

 

We are crazy about details, as you know… As you can see the model and texture quality is amazing, even things like stitching in the leather seats, fingerprints on glass and dirt on the exterior look stunning and as close to real as we can get with current in-sim PBR and lighting technologies. Feedback from pilots and observers who have flown the Optica was used to improve the aircraft for the sim, even down to things like engine sounds. This real world feedback is rounded out as most of our team fly in the sim and we’ve had a lot of our Beta testers fly her and give feedback. Whilst we are bound to the simulator limits, we believe we have created a close to the real world experience for flying an Optica.

 

4. I have to ask, but how does your version of the Edgley Optica compare and differ from the already available freeware model?

 

When we started development there wasn’t a freeware version for MSFS and those who compare will see our version of the Optica is a true-to-life experience that pilots will enjoy flying. Our version has full comprehensive in-sim checklists, a printable manual and quick reference cards to use through all aspects of flight from start-up to shut-down. Also unique is our use of the new Microsoft Flight Simulator sound formats to give unique spatial audio inside and outside of the cockpit. This close to real-life audio feedback to the pilot greatly adds to the flight experience. Our flight model is very advanced including the unique ballast system the aircraft has. We utilise the latest modelling and PBR textures to give stunning visuals to the pilots including unique real world and fictional liveries. Also we have a unique surveillance camera on some of the liveries which is true-to-life.

5. What has been your favourite experience so far with the aircraft? How does it compare to flying other small GA aircraft?

 

The main thing that has come out of it is the sheer joy of flying and taking in the visuals. She’s comparatively easy to fly and trim out so you can really just take in the wonders of the sim. The 8 hours loiter flight time is far more than any other fixed-wing aircraft in-sim right now with limited cockpit views.

 

6. Where do you suggest simmers take their first flight with the Edgley Optica?

 

We would definitely recommend flying around our Landmarks and Cityscape packs as she is perfect for taking them all in. The London area is home for many of our staff, so it is great to fly out of EGLC and around London and the South East of England. But then there are also the mountains, so LFKX Meribel is also a magnificent destination, you may have noticed that in the trailer video. She’s great at low level and also up high in the mountains so LOWI is another favourite. Sydney, Brisbane, Adelaide, Frankfurt, Paris, Singapore, our cityscapes are all amazing to see with the sun low and clouds on to really get a sense of flying with the open visual cockpit.

 

7. Are there any hints or tips you want to share with the community on how to best fly the plane or things you’ve picked up on that could be little ‘gotchas’ as you explore the world?

 

She really is easy to fly, just trim her out in climb, cruise and descent right down to landing and you’ll have an easy ride to just look out of the cockpit. However, you do need to be careful at edge-of-the-envelope flying. Another thing to be cautious of is the ballast system. Hitting Fly just by selecting the Optica you’ll be fine but if you add co-pilots you do need to adjust the ballast fore or aft using the in-cockpit reference card or notes in the included reference guide. Designed to fly slow for observation rather than speed so just beware of speed in the climb. Take-offs and landings are very easy with standard PC controllers and even Xbox controllers. She has been designed to fly really well with both in anticipation for the upcoming Xbox release of the sim.

8. Orbx is primarily known for its airport and scenery related products. I also know that Orbx has tried to create aircraft in the past, but that stone was left largely unturned. What challenges have you faced with creating an aircraft? Why was it the right time for Orbx to now focus on an aircraft?

 

The release of Microsoft Flight Simulator coincided with us looking at development of aircraft. We expected that there would be interesting challenges developing aircraft and the Optica gave us our fair share of those with the ballast system. However we have worked through some issues with Asobo and we achieved a unique flying perspective in the simulator.

 

9. I appreciate you likely can’t divulge too much at this time, but are there future plans for more aircraft from Orbx in the future? Any hints you can drop as to what we can expect?

 

Definitely a space we are venturing into! Stay tuned and fly safe! 😉

Orbx NVIDIA Taipei Xinyi District

NVIDIA approached us back in May 2021 to develop the Xinyi District in Taipei for a keynote speech they were having at Computex2021.
Whilst we have years of experience developing these landmark packs the biggest challenge was time, and not very much of it!


The entire team at Orbx took up the challenge and using lessons learnt from our past Landmarks packs for Microsoft Flight Simulator and we created the beautiful skyline of Xinyi District.


The first process was determining the POI’s to include. This came from NVIDIA as they had a very specific route and flight plan in mind for the keynote opening video.


We then took that information and carried out research on each building. We determined 18 POI’s could be made within the given time frame before the speech and work went underway.

Our team of talented artists first created the 3D mesh elements of each building and then applied the textures to them.


You can see here some early placements in-sim to see how lighting reacts.


The models and textures were then refined to the point of completion and passed over to our landscape team.


The team then create the Landmarks pack within the simulator and place the buildings into their physical real-world location.

First though, they have to remove the default in-sim AI generated buildings, flora and fauna in the buildings location.


Once the buildings are placed the surrounding areas are populated with hand placed flora, fauna and vehicles to give a lived-in real world experience as you fly over the location. This includes any trees on the building patios and ancillary items like flags, radio masts and in-fill elements.


What you end up with is a living breathing environment synonymous with Orbx Landmarks packs.

Night lighting is then added to complete the immersive experience completing the build of the Landmarks Taipei Xinyi District!

 

What you see below is the opening video of Computex2021 keynote speech by NVIDIA and you can download the Landmarks pack for free here.

AVIATION LADS

How does Orbx have amazing trailer and teaser videos?

In this video Maurice from AviationLads shows you how the most intense production we have ever made was created!

 

For #FlyJuly21 we present to you this exclusive and cinematic behind the scenes movie of how we created the ‘Landmarks Dubai City Pack‘ trailer.

 

We show you all steps taken from the initial briefing, the planning phase, the recording process inside Microsoft Flight Simulator and the editing with Adobe Premiere Pro and Adobe After Effects. Turn up your speakers, sit back, relax and enjoy this cinematic movie!

And the final video…

Welcome to AviationLads!

Combining my passion for visual effects and flight simulation, I founded AviationLads in 2017. It is my major objective to create additional value for developers by optimizing the way how they present their products and interact with the community. Utilizing my long-time experience in graphics design, AviationLads produces high-quality flight simulation videos that will present your products in the best possible light.

 

Pre-Sales and Product Information 
Our videos and product shots are perfect appetisers for your pre-sales campaign and exciting eye catchers for your ongoing product promotion. With additional services like targeted promotion, statistics and media placement we help you to make the most out of your marketing budget. As part of the community, we know where to meet your customers, how to interact and place your products.

 

Freeware Projects 
Driven by our enthusiasm we support the community with a bunch of freeware stuff. Find out more about our visual mods, liveries and checklists. Through these additional services we are perceived as valuable member of the community. A position you will benefit from when you are working with us.

Developer Interviews

Our friends as FSElite have done some interesting interviews for FlyJuly with developers in our community.


Here we talk to Alex from SimWorks Studios about developing Okavango Delta and Dean from DC Designs about developing military aircraft for Microfost Flight Simulator.

The SkyPark

Here we talk to Edson about everything SkyPark.